pathnodes error

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sg.Pepper
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pathnodes error

Post by sg.Pepper »

hi,
After command in console ai_showroutes 1, it shows a blue circles at some place. What it mean, what is wrong?
thanks
jv_map
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Post by jv_map »

It's a node with the 'DONT_LINK' flag set, i.e. bot routes will never go along this node.
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sg.Pepper
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Post by sg.Pepper »

thanks
I have problem with mytextures. I think, in shader file within pk3, are correct paths to textures, but they dont display in game obj_praha1945_bots).
http://www.pelec-herba.wz.cz/MOHAA/screens.htm
Can you help me?
Krane
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Post by Krane »

Radiant seems to not think as your shaders...double check everything...start on Radiant, select that face and see what's writen below...Are you using TGA or JPG? in the shader, use TGA, even if you're using JPG.

btw: BT or AA?
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sg.Pepper
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Post by sg.Pepper »

thanks
I use jpg.

AA, BT too.
But in BT is not see skybox, looks like night. I add ambientlight for BT final version.
Krane
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Post by Krane »

The map I d/l was AA or BT?
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sg.Pepper
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Post by sg.Pepper »

Yes
already textures are displayed, but its not on web yet.
it were not a same paths in radiant and shader file.
thanks
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