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pathnodes error
Posted: Tue Apr 06, 2004 6:39 pm
by sg.Pepper
hi,
After command in console ai_showroutes 1, it shows a blue circles at some place. What it mean, what is wrong?
thanks
Posted: Tue Apr 06, 2004 8:11 pm
by jv_map
It's a node with the 'DONT_LINK' flag set, i.e. bot routes will never go along this node.
Posted: Wed Apr 07, 2004 5:01 am
by sg.Pepper
thanks
I have problem with mytextures. I think, in shader file within pk3, are correct paths to textures, but they dont display in game obj_praha1945_bots).
http://www.pelec-herba.wz.cz/MOHAA/screens.htm
Can you help me?
Posted: Wed Apr 07, 2004 6:14 am
by Krane
Radiant seems to not think as your shaders...double check everything...start on Radiant, select that face and see what's writen below...Are you using TGA or JPG? in the shader, use TGA, even if you're using JPG.
btw: BT or AA?
Posted: Wed Apr 07, 2004 8:49 am
by sg.Pepper
thanks
I use jpg.
AA, BT too.
But in BT is not see skybox, looks like night. I add ambientlight for BT final version.
Posted: Wed Apr 07, 2004 9:10 am
by Krane
The map I d/l was AA or BT?
Posted: Wed Apr 07, 2004 9:27 am
by sg.Pepper
Yes
already textures are displayed, but its not on web yet.
it were not a same paths in radiant and shader file.
thanks