is it possible to know a players client # from within the game?
I set up a VB prog which chks the status and sets up some cvars that my map script uses.
but im having problems with client # and $player[#] , how do they match?
when the server is full is seems to run ok, but when a client leaves , the ones that are left their $player[#] does not match client#.
Will a $player[#] and client # be constant for a single player during a dm game?
sorry about my english, not my mother tongue.
can someone clairify this for me?
client #
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cleint number and player number are rarely ever the same. i thought i told you that. anyway just go to serverinfo and clientinfo (type those in console) and if you are running the server it will tell you the numbers. i dont know how to determine it without being server admin.
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