MG42 and music problem
Posted: Mon Apr 19, 2004 2:04 am
MG42 problem:
Ok I have a MG42 and pathnodes and all that good stuff set up exactly like the tut says. I get the gunner guy to spawn and all but he doesn't want to run to the MG42. Here is the relevant part of my script:
Also I do get the other AI's, set 1200 to spawn...
music problem:
As you can see above I try to start music like the stock maps but I get no music.
Sorry this should really be in scripting...
THanks!
Ok I have a MG42 and pathnodes and all that good stuff set up exactly like the tut says. I get the gunner guy to spawn and all but he doesn't want to run to the MG42. Here is the relevant part of my script:
Code: Select all
trigger1200:
thread global/ai.scr::spawnset 1200 spawn1200
$mg42 thread global/mg42_active.scr::mg42
$player stufftext "tmstart sound/music/Sturmgeist.mp3
endmusic problem:
As you can see above I try to start music like the stock maps but I get no music.
THanks!