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Gravity
Posted: Sat Apr 24, 2004 12:16 am
by Lt. Striker
I know this is kinda a newbie post, sorry about that, but I figured out how to make low gravity. When you shoot ai their helmets float away etc. But my question is when I made that it didn't let me jump. How would I make it so that your allowed to jump in low gravity maps? Sorry about the newbie question.
Posted: Sat Apr 24, 2004 12:25 am
by lizardkid
you really can't. as far as i know there is no way posible to make gravity go in yer favor while jumping.

Posted: Sat Apr 24, 2004 12:45 am
by Lt. Striker
You can in some Multiplayer maps? Would the gravity work for me if I used a trigger_push? Like my trampoline prefab up on Fileplanet right now. Link to it is
http://www.fileplanet.com/files/130000/138397.shtml
Trying to get as many downloads as I can. Hey I'm #5 on the most downloaded in past 7 days, on the customization section of MOHAA lol.
Posted: Sat Apr 24, 2004 12:56 am
by rodney
Lt. Striker wrote:You can in some Multiplayer maps? Would the gravity work for me if I used a trigger_push? Like my trampoline prefab up on Fileplanet right now. Link to it is
http://www.fileplanet.com/files/130000/138397.shtml
Trying to get as many downloads as I can. Hey I'm #5 on the most downloaded in past 7 days, on the customization section of MOHAA lol.
Sorry to i do not start a new thread...
Is possible in the trigger or in the other bushes... reduce the speed of the player...
Example:
A player running against a gigantic fan!!!
But... on... the others location on the map... the player have normal speed...
It si possible???
Thanks!!!
Sorry with my bad english!!!
Posted: Sat Apr 24, 2004 12:58 am
by Lt. Striker
No clue with that one but hey I would like to know the answer to that too. Always good to answer questions.

Posted: Sat Apr 24, 2004 1:24 am
by rodney
I see now the explodingdoor.map a map of the tltrude!!!
I see a clip... i t reduce the speed or gravity... i am studing it... after i have a conclusion i response!!!
Thanks!!!
Sorry with my bad english!!!
Posted: Sat Apr 24, 2004 1:35 am
by Lt. Striker