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Problems with the file *.min

Posted: Sat Dec 14, 2002 9:26 pm
by mohsp
First, I'm a beginner in mapping :?
Ok, here's the problem, I built a simple map (prueba4.map)
without objetives, not deathmatch....only to walk. I used a couple of textures and after, I compiled the map; I tried it and it didn't work (mohaa goes out directly to windows) so I saw the log file (qconsole):

logfile opened on Sun Dec 08 16:20:36 2002

------ Server Initialization ------
Server: prueba4
Called FadeSound with: 0.000000
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
^~^~^ Can't find maps/prueba4.min
Setting up Shaders
UI_DrawConnect called

Why when I compile the map q3map don't create the min file :?:
I have used also mbuilder and have the same problem....

Posted: Sat Dec 14, 2002 10:06 pm
by jv_map
Mohaa should automatically create a .min file. Try loading your map in sp mode (just type 'devmap <mapname>' in the console).

Or are you using a Mac?