Another day, another question.
Is it possible to use Rcon to alter a way a script runs?
I have a lift in my map that randomly picks a level to go to, waits a few seconds and then moves to it.
But is it possible to somehow use Rcon to manually override the random number and tell it what level to go to?
No idea if this is possible, all the previous posts I can find regarding this kind of thing work the other way - taking stuff out of Rcon via script.