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DM scoreboard change

Posted: Fri May 07, 2004 7:38 am
by fuhrer
hey, ive added a line in the dm_scoreboard.urc but its only needed for one map..

cant think how to use the altered one instead of the original, dunno where its called into the map so to speak.

Posted: Fri May 07, 2004 7:39 am
by jv_map
It's called by game code, and I don't think you can have a different scoreboard for a cerain map :(

Posted: Fri May 07, 2004 7:40 am
by fuhrer
:( must be able to

Posted: Fri May 07, 2004 7:43 am
by fuhrer
i should think before i post, lol alawys something else i was meant to say..

what game code? where is it so i can take a look?

does it have anything to do with the dm_precache?

Posted: Fri May 07, 2004 4:59 pm
by blue60007
fuhrer wrote:i should think before i post, lol alawys something else i was meant to say..

what game code? where is it so i can take a look?

does it have anything to do with the dm_precache?

You might be able to cover up the old one with a new one? :?

I don't think EA has released the game code, or plans to... :cry:

No it doesn't have anything to do with dm_precache (as far as I know)...

Posted: Fri May 07, 2004 5:43 pm
by tltrude
The scoreboard messages can be changed, during the game, right in the script.

setcvar "g_obj_alliedtext2" ("hold it for "+ level.win_points + " seconds.")

Loop it for continues updates. There is about a 12 letter limit to those message lines.