trigger spawn array?
Posted: Fri May 07, 2004 8:21 am
hey im tryin to add a trigger use when a player hits a trigger multiple, but the use i want glued to the player, therefore i need to spawn a new trigger with a different index number? so the next player can also get one
dont work, is there a way i can do it?
Code: Select all
level.trigerd ++
("local.triga" + level.trigerd) = spawn trigger_use
("local.triga" + level.trigerd).origin = ( 3444 723 -343 ) //axis
("local.triga" + level.trigerd) setsize ( -50 -50 -50 ) ( 50 50 50 )
("local.triga" + level.trigerd) glue local.player
("local.triga" + level.trigerd) waittill trigger
("local.triga" + level.trigerd) delete