Code: Select all
allweap:
local.trig1 = spawn trigger_multiple
local.trig1.origin = ( 227.94 474.40 384.13 ) //axis
local.color = ( 0.0 1.0 0.0 )
local.trig1 setsize ( -50 -50 -50 ) ( 50 50 50 )
local.trig1 setthread all1
local.trig1 message "*****You will now have all weapons. You can come back every 5 minutes*****"
local.trig1 wait 4
local.trig1 delay 0
all1:
self waittill trigger
local.player=parm.other
if (local.player.isall1==1)
end
local.player.isall1=1
local.player wuss
wait 5
local.player volumedamage 1
local.player.isall1=0
end