Map Crashing MOH

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Lone_Rebel
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Map Crashing MOH

Post by Lone_Rebel »

I was attempting to fix bad FPS in my single player map by putting in area portals, and now when I play the map it crashes mohaa when it reaches a certain point. Is there A place I can check errors to see what is causing this? i tried having console open when it crashed but it didnt give the error whne it crashed the game.
It's not whether you win or lose... It is how many enemies you take down with you that counts.
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tltrude
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logfile

Post by tltrude »

Before you start your map, type logfile 1 in the console. That will make a log of the console in MOHAA/main named "qconsole.log". Post the text from it here, if you need help.
Tom Trude,

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Lone_Rebel
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Post by Lone_Rebel »

Strange, looking at the file it just stops in mid sentence, no error message.
It's not whether you win or lose... It is how many enemies you take down with you that counts.
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tltrude
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post

Post by tltrude »

Sometimes the error is at the top of the log, please post it.

Is it crashing back to the desk top?

Does the crash happen after an amount of time or is it when a trigger is touched?

Is it when a door is opened?

If you prefab and remove the area portals, does it stop crashing?
Tom Trude,

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