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huge compiling error need assistance

Posted: Tue May 11, 2004 1:13 am
by Dingo
ok i have a huge compiling error i took some screens and am asking for your help...

Image
Image


thankee kindly for the help in advance

Posted: Tue May 11, 2004 1:51 am
by agentmad007
your .map file have a space

dont call your map : name of my map.map

BUT name_of_my_map.map

dont use space in yout map name Never the compile process run under Dos and it cant recognize the space

good mapping dingo and good compiling

Posted: Tue May 11, 2004 1:55 am
by Dingo
Well, thanks for your help and I will continue to try to grow out of the noobish state I am in mapping.

Posted: Tue May 11, 2004 2:01 am
by Dingo
Since you already know that I don't know a thing about compiling I guess i'll ask why when i saved it like that and tried to compile it, it didn't compile but only closed it out

Posted: Tue May 11, 2004 2:39 am
by agentmad007
closed itself any error message ?

Posted: Tue May 11, 2004 2:46 am
by agentmad007
look if all the paths are ok

q3.exe path , moh path and .map file path very weird ......

name

Posted: Tue May 11, 2004 8:58 am
by tltrude
Name it nazi_hide_out.map and it will work. You can't have spaces in the name.

It crached because it was looking for "nazi.map" and found it with no .map extension.

Posted: Tue May 11, 2004 11:25 am
by Dingo
Isn't a dash in the name ok though? because I renamed it Nazi_Hide-Out

Posted: Tue May 11, 2004 11:30 am
by Dingo
I know this is pathetic but what goes into the game directory and the compiler directory... I think I have the Map Source Directory good

Posted: Tue May 11, 2004 11:33 am
by Dingo
When I try to build the map it jusy closes it out in like 5 seconds and says something about pk3 files.... Don't know what to do about it.

Posted: Tue May 11, 2004 12:55 pm
by agentmad007
well, whe cant help you more than that you got all the answers

no space in mapname Nazi_hide_out.map

look the mbuilder setting if they are on the good paths

mohaa generally in c:/program files/eagames/mohaa
q3.exe and mohlight.exe are on your mohaatools folder
and your maps files

if compil stop and close itself its coze of a bad cfg

check all

Posted: Tue May 11, 2004 4:33 pm
by blue60007
Make sure you remove all custom pk3's. Too many and you'll get a MAX_SURFACE_INFO error.

Posted: Tue May 11, 2004 8:51 pm
by Dingo
Thanks :D as usual I overlooked something important... got it working now.
(didn't remove my custom pk3's)

Posted: Tue May 11, 2004 9:11 pm
by blue60007
Dingo wrote:Thanks :D as usual I overlooked something important... got it working now.
(didn't remove my custom pk3's)
Good! :D

btw when you said something about pk3's in the compile, that lead me to believe that you had too many pk3's