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Simple question...thx

Posted: Fri May 21, 2004 6:59 am
by seere
Ok does a map with lots of terrain take considerably longer to compile on the vis stage.
For example if you have a relatively "flat" map with a vis size of say...500,000 and then you have a map with lots of terrain but a vis size of only 350,000.
I assume that the vis proccess is that bit more difficult with the terrain version even tho the vis size is around a quarter less.
If I am correct in thinking this how much longer should/would it take..I mean twice/three times as long?
Anyone have an idea or a benchmark so I know what to expect pls.
Thx.
Seere.

lod terrain

Posted: Fri May 21, 2004 7:41 am
by tltrude
LOD Terrain is invisible to the vis compiler. If your terrain is made of brushes, and not detail, it will add to the vis data.

Posted: Sun May 23, 2004 6:44 pm
by LeadHead
oh thats cool i have been wondering that as well

thx tltrude! :)