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ERROR: Level::AllocEdict: no free edicts

Posted: Sun May 30, 2004 1:16 am
by Elgan
hi im Developing a script for the [sfx] team it works pretty good but some times the server crashes and gives this error:

"ERROR: Level::AllocEdict: no free edicts"

what does it mean please?

Posted: Sun May 30, 2004 2:42 am
by bdbodger
It means too many models or temp models like emitters or script_origins .

Posted: Sun May 30, 2004 2:44 am
by Elgan
cool ty

i did a loop removing them as they are spawned and the server has been up for the last hour while we all fly arround

Posted: Sun May 30, 2004 7:16 am
by jv_map
It happens when you spawn too many entities (total entity count > 1024 I think).

Posted: Sun May 30, 2004 7:31 am
by Elgan
cool thanx man. ive totaly ridded all errors now and have server sided flyable planes with bombs and firing mg's also a bail out sytemworking with no errors w00t:)

Posted: Sun May 30, 2004 11:15 am
by jv_map
Damn that's cool 8-)

Can you fly the planes yourself or are they on a path?

Posted: Sun May 30, 2004 11:29 am
by Elgan
player flyable:D

we decided to remove the ejection sytem for now cos u can eject out into out of bounds

Posted: Sun May 30, 2004 11:30 am
by Elgan
im about to edit the server to run them

Posted: Sun May 30, 2004 12:24 pm
by jv_map
Sounds great :D keep us informed ;)

Posted: Sun May 30, 2004 12:36 pm
by Elgan
shortly we will have everything up and running on the mods-r-us server.

i will post when its up. atm the old planes are up

finished

Posted: Sun May 30, 2004 2:42 pm
by Elgan
i just finished it so all 3 planes can shoot /fly/bomb/barrel roll

You Can shortyl go fly them at http://www.mods-r-us.net/index.php

IP: 80.168.15.19:12203

Planes currently on omaha only

Posted: Sun May 30, 2004 2:43 pm
by Elgan
PLANES NOW UP!