Killer sea
Posted: Tue Jun 01, 2004 2:17 pm
I have done some nice sea and what i would like is when you fall in the sea you die!! can anyone tell me how to do this!?
Code: Select all
drown_me:
if( parm.other.dmteam == allies || parm.other.dmteam == axis )
{
iprintlnbold_noloc "The sea takes another life"
parm.other hurt 666
}
else
{
println "Strange triggering of drown_me trigger by " parm.other
}
end