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Explosion-Fire doesn?t collide?

Posted: Thu Jun 03, 2004 1:14 pm
by MillesManson
Hi everybody,
excuse my bad english.

In my map i have made a explosion with the wall-exploder, but there is a problem.
The fire of the explosion get through walls which are in the area of the fire-circle.
How can i prevent this, or is there any Texture/Brush which prevent this?

Thx 4 help!

Milles

Posted: Thu Jun 03, 2004 3:37 pm
by Bjarne BZR
The fire is a model, so you can not prevent it from sticking it through a wall. The only thing you can do is not placing it close enough to go through the wall.

I hape I understood you correctly, if not ask again.

Posted: Thu Jun 03, 2004 5:29 pm
by jv_map
Try adding the 'colission' keyword for the spawned tempmodels :)

Posted: Thu Jun 03, 2004 6:08 pm
by blue60007
Err, it's spelled collision not 'colission', unless that's how it's meant to be spelled.

Posted: Thu Jun 03, 2004 7:35 pm
by jv_map
Ops I always confuse that :oops: (kinda annoying when making collision code for my heli) well it's probably collision then 8-)

Posted: Thu Jun 03, 2004 9:48 pm
by blue60007
Can't say I've ever seen oops spelled ops, but enough picking on grammar and spelling...

Always check spelling in scripts and such when its not working, before tossing the computer out the window. My number one tip for all!