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rain but no lightning

Posted: Wed Jun 16, 2004 11:16 am
by merlin
i have this bit of scripting in my script (yes i know thats obvious)
exec global/weather.scr
exec global/ambient.scr
I was wondering if its possible to have rain but without the lightning effects
I get rain,lightning and thunder with this but i really only want the rain and thunder or just the rain.

thank you for any help!

Posted: Wed Jun 16, 2004 12:07 pm
by jv_map
Get rid of those 2 lines :wink: only the func_rains will make it rain 8-)

Posted: Thu Jun 17, 2004 1:44 pm
by Cigs
if you don't like thunder & lighting do as jv_map says :)
# rain:
brush that touches sky & ground; func_rain

# rain with thunder & lightning:
brush that touches sky & grond; func_rain

put in
exec global/weather.scr // thunder & lightning
(under level waitTil prespawn)

# ambient (plaines & bombs):
if you like to hear plaines fying over and bombs getting dropped

put in
exec global/ambient.scr m5l1b // makes airplane & bomb dropping sounds
(under level waitTil prespawn)

# Adding fog:
If you want fog

put this
$world farplane X // X is the distance of the fog. 1024 is real dense, 8192 is real far.
// ex: $world farplane 2048
$world farplane_color (r g b) //type in red green and blue values on a scale of 0 to 1. if you want pure blue, then you would type (0 0 1)
// ex: $world farplane_color ( .3 .3 .3)
(under level waitTil prespawn)

if you want the fog like in Hunt/obj
$world farplane_color (.333 .333 .329)
If you want it bluer, increace the third number just a little. like (.333 .333 .337)