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altering stock maps

Posted: Wed Jun 16, 2004 10:07 pm
by NACF-URBAN
i wanna alter the omaha map to give it some more stuff
how do you get into a stock map so you can alter it?

Posted: Wed Jun 16, 2004 11:26 pm
by agentmad007
use the search button this question is asked at least twice by week !

U have to use a tool that is called moh bsp to moh map it decompile the bsp but with a lot of duplicate bursh and error and you will spend a lot of time to make a big cleaning and a new brush work inside.

You can add stuff by scripting too , but not brush just entity . canon flak 88 etc etc

check a topic in scripting forum called spawn entity via script or something similar ........

good luck

Posted: Wed Jun 16, 2004 11:35 pm
by NACF URBAN
where do i find this file?

Posted: Wed Jun 16, 2004 11:37 pm
by agentmad007
read this and take the latest version (blues post)

viewtopic.php?t=8041

Posted: Thu Jun 17, 2004 1:06 am
by Master-Of-Fungus-Foo-D
agentmad007 wrote:
You can add stuff by scripting too , but not brush just entity . canon flak 88 etc etc
well can u add brushes by making a script object and (if possible by script) texture it?

Posted: Thu Jun 17, 2004 7:19 am
by agentmad007
I dont think so !