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Textures...
Posted: Wed Dec 18, 2002 3:39 pm
by .:Ne0:.
How do i make my own textures to use in my map???
I wondered that a long time and i still have' nt found an answer.
Someone help me plz????
Greetzzzz

Ne0

Posted: Wed Dec 18, 2002 3:47 pm
by jv_map
Mohaa can load 24-bits and 32-bits .tga files and baseline compressed .jpg files. As a rule of thumb use a .jpg image for a texture that has no transparency.
Just put a texture (width and height in powers of two) in the main/textures folder and it should yet appear in the texture menu.
However, a better idea is to add a shader file in the main/scripts folder. Take a look at the original shaders in pak0.pk3 to see how it's done.
Any questions best be asked

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