Got leaks? EZ quickfix for forgotten detail

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Master-Of-Fungus-Foo-D
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Got leaks? EZ quickfix for forgotten detail

Post by Master-Of-Fungus-Foo-D »

Got leaks? Get huggies.... NOT!

This is an eazy fizx.for a leak. All you have to do is make a GIANT SOLID.cube covering your map and ,right-click,and goto select---->select touching. then, after all brushes are selected, pres ctrl+shift+d. Then make another GIANT CUBE around you map. Then click "hollow". Fix the overlap, and texture it with sky on inside and caulk on outside. Easy enough?
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while (local.player istouching self)
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Jack Ruby
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Post by Jack Ruby »

Doesn't CRTL+SHIFT+D make your selected brushes detail ?

I am quite sure it does, if so then thats a bad move when building your map.

Try to build the skybox as tight as you can.

edit: its late I may be talking complete rubbish
Philip II of Macedon sent a message to Sparta:
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Krane
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Post by Krane »

File>Pointfile does not work for you?
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

Well.. it would except i just wanted to let people nkow as a quick fix... unless making a hole in your skybox is a better thing for a quick compile :?
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The Fungus Theme song!!!

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while (local.player istouching self)
agentmad007
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Post by agentmad007 »

yeah , but like that you are just preventing the leak , but what about your areaportal , if you have a leak and you dont seal it , you area wont work !
Random
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Post by Random »

[Spec Ops] Jack Ruby wrote:Doesn't CRTL+SHIFT+D make your selected brushes detail ?

I am quite sure it does, if so then thats a bad move when building your map.

Try to build the skybox as tight as you can.

edit: its late I may be talking complete rubbish
No jack that aint rubbish lol i re read the post 3 times just to see if i had missed something in there. I agree with jack making everything in your map detail is probably a bad idea in general. For smaller more basic maps where fps isnt an issue i say go ahead but in larger areas where one wall could be the difference between 25 fps to 75 fps i think there may be another way.

Keep it up though Master-Of-Fungus-Foo-D, through these methods of trial and error are how most of us learned. You understood the concepts of leaks and created a solutioin. That means the old hamster wheel is spinning and only good things can happen once that starts.

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lizardkid
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Post by lizardkid »

only fools suffer fools who have poetry in their mouths and mapping in the mind. i must be a fool.

oh man i have to stop writing before i get on here....

but Random, what if the wheel is spinning but the hamster is dead?

but the skybox is a good idea for fps in smaller maps, but shouldn't be used as a cure-all for leaks.
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