Okay.. I did a big uh-oh.
Somehow opon near completion of a map.. my worldspawn got deleted, then the map got saved. Now I open the map, I get all the textures I used, but, I also get
"No worldspawn in map.
Map_New"
after all the textures load.. is there any way to savlage this or am I stuck with starting over?
Well nevermind. I think I fixed it.
I simply went to "File>Load" and loaded the entire map into a new map. Yay for me!
*edit again*
Everything thinks it's a damned ladder. How do I remove this and make it all worldspawn again?
No Worldspawn
Moderator: Moderators
Worldspawn
Yep, you can open the .map file with Wordpad and add the worldspawn lines. It should look something like this at the top of the page.
{
"sunflarename" "none"
"ambientlight" "7.5 7.5 7.5"
"suncolor" "25 25 25"
"classname" "worldspawn"
// brush 0
{
{
"sunflarename" "none"
"ambientlight" "7.5 7.5 7.5"
"suncolor" "25 25 25"
"classname" "worldspawn"
// brush 0
{
I save it all the time.. that was the problem. I don't use autosave. I saved, then realized I somehow changed worldspawn to func_ladderWheat wrote:If you have auto save on I recommend turning that off and just get in the habbit of saving it mannually with every major change you make.
The whole map thought it was a ladder and wouldn't load
It's all better now though - Thanks


