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No Worldspawn

Posted: Thu Jul 01, 2004 9:05 am
by egohavoc
Okay.. I did a big uh-oh.

Somehow opon near completion of a map.. my worldspawn got deleted, then the map got saved. Now I open the map, I get all the textures I used, but, I also get
"No worldspawn in map.
Map_New"
after all the textures load.. is there any way to savlage this or am I stuck with starting over?

Well nevermind. I think I fixed it.

I simply went to "File>Load" and loaded the entire map into a new map. Yay for me!


*edit again*

Everything thinks it's a damned ladder. How do I remove this and make it all worldspawn again?

Posted: Thu Jul 01, 2004 9:23 am
by egohavoc
All I need to do is make everything just a plain object again. I can redo the doors and the elevators.

Posted: Thu Jul 01, 2004 9:40 am
by jv_map
Post the first say 20 lines of the .map file here 8-)

Worldspawn

Posted: Thu Jul 01, 2004 10:39 am
by tltrude
Yep, you can open the .map file with Wordpad and add the worldspawn lines. It should look something like this at the top of the page.

{
"sunflarename" "none"
"ambientlight" "7.5 7.5 7.5"
"suncolor" "25 25 25"
"classname" "worldspawn"
// brush 0
{

Posted: Thu Jul 01, 2004 3:48 pm
by egohavoc
I love you Tltrude :D

Thanks so much 8-)

Posted: Thu Jul 01, 2004 4:43 pm
by Wheat
If you have auto save on I recommend turning that off and just get in the habbit of saving it mannually with every major change you make.

Posted: Thu Jul 01, 2004 5:21 pm
by egohavoc
Wheat wrote:If you have auto save on I recommend turning that off and just get in the habbit of saving it mannually with every major change you make.
I save it all the time.. that was the problem. I don't use autosave. I saved, then realized I somehow changed worldspawn to func_ladder :x

The whole map thought it was a ladder and wouldn't load :oops:

It's all better now though - Thanks