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Allowing player to attatch and detatch from jeeps!
Posted: Fri Jul 02, 2004 11:56 pm
by Master-Of-Fungus-Foo-D
Well the title explains itself. What kind of trigger would you use? What scrpt do i need? Could someone help me out please?
Posted: Sat Jul 03, 2004 5:34 am
by bdbodger
open the global/vehicles_thinkers.scr and scroll down to the PLAYER_JEEP_CONTROLLER thread .
Posted: Sat Jul 03, 2004 1:42 pm
by Master-Of-Fungus-Foo-D
but that wont let you DETATCH from the jeep. I mean by attatching and detatching, you can press "e" and you attatch, then press "e" again to detatch.
Posted: Sat Jul 03, 2004 4:43 pm
by lizardkid
you mean like it BT? check out their scripts. TKO has a weird way of writing scripts, so you'll need to check out a bunch of different ones.
Posted: Sat Jul 03, 2004 7:31 pm
by Master-Of-Fungus-Foo-D
Ok. Now wheres that bt disc.....
Posted: Sat Jul 03, 2004 10:01 pm
by lizardkid
no need for the disc, go to the maintt folder, find the pak1/2 and look for maps in it. find the script corrosponding to the level and open 'er up!
Posted: Sun Jul 04, 2004 8:37 am
by bdbodger
Detaching is not easy does not want to work right for a drivableVehicle . What you can do is delete the jeep and spawn it again at the same angles and origin of the first jeep . I did by detaching in a map but I changed the jeep from a drivableVehicle to a vehicletank in the tik .
Posted: Sun Jul 04, 2004 9:04 am
by M&M
is it only me or is that last post not in english ?i didnt understand any sentence of it
Posted: Sun Jul 04, 2004 6:29 pm
by lizardkid
BD means you can't keep the same jeep, delete your jeep when your player needs out and respawn it. liek so
local.jeepori = $playerjeep.origin
$playerjeep remove
$player tele local.jeepori
Posted: Sun Jul 04, 2004 8:21 pm
by Master-Of-Fungus-Foo-D
k ill try that