How do you make a door?
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Golden-Hammer
- Second Lieutenant
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- Location: U.S.A Michigan.
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How do you make a door?
How do you make a door in Medal Of Honor, and how do you make it swing... Plus, how do you give things textures?
Tutorial
Here is a web site that has video tutorials. View the "Basic Room" one and all your questions will be answered!
http://www.carbongraphx.com/mohaa/vidtuts.html
Watch it in full screen.
http://www.carbongraphx.com/mohaa/vidtuts.html
Watch it in full screen.
-
Golden-Hammer
- Second Lieutenant
- Posts: 152
- Joined: Fri Jul 02, 2004 10:15 pm
- Location: U.S.A Michigan.
- Contact:
Nope.
Nope, he had no such thing to say about doors. 
end
It is at the very end of the video. But here is how you do it.
1. Create a door brush in your opening, thinner than the walls, and give it a door texture (type door in the texture keyword box to see them all). Note: Ctrl + F will make the texture fit the face.
2. Add a second brush where the hinge should be. Make it as wide as the door is thick. Then give it common/origin texture.
3. Select both brushes at the same time and hit key N.
4. find "func_rotatingdoor" in the list of entities and double click on it.
5. Looking at it with the top view in 2D, set the angle (buttons) to one of the directions the players will face to open it. Note: setting the wrong angle will cause the door to open in your face sometimes.
6. Hit key N again to close the entity window and save your map.
All done.

1. Create a door brush in your opening, thinner than the walls, and give it a door texture (type door in the texture keyword box to see them all). Note: Ctrl + F will make the texture fit the face.
2. Add a second brush where the hinge should be. Make it as wide as the door is thick. Then give it common/origin texture.
3. Select both brushes at the same time and hit key N.
4. find "func_rotatingdoor" in the list of entities and double click on it.
5. Looking at it with the top view in 2D, set the angle (buttons) to one of the directions the players will face to open it. Note: setting the wrong angle will cause the door to open in your face sometimes.
6. Hit key N again to close the entity window and save your map.
All done.

