Setting up MOHSH SDK
Posted: Thu Jul 15, 2004 5:57 pm
This is my first day at mapping. I?ve done mods like crosshairs, scopes, skinning, server mods, ect. but never any mapping before so bear with me.
I installed the MOHAA Radiant, the MOHSH SDK and the MBuilder. Followed the instruction for installing MOHAA Radiant then I read the Basic Compiling for MOHAA and building your First Room. I made my room, compiled it and everything worked fine. The problem I have is that I want to make Spearhead maps only but there are no instructions on how to setup the MOHSH SDK. I am going to explain what I did and asked the question that I have as they come up.
1) First I read in the map forum that there is an entdefs.pk3 file for spearhead. I downloaded it and put a copy in both the MAINTA folder and in the C:\Program Files\EA GAMES\MOHAA\SDK\tools folder. Is the correct???
2) Then I created a maps folder in the MAINTA folder. Is the correct???
3) I then clicked on the mohradiant.exe icon in the C:\Program Files\EA GAMES\MOHAA\SDK folder. Does it make a difference whether I click on this one or the one in the C:\Program Files\MOHAATools folder??? I am asking because if I make a setting change in one it will appear in the other one too. They seem to be launching the same program.
4) I opened the Project Setting and did the following:
Basepath= c:\program files\ea games\mohaa\
Mapspath= c:\program files\ea games\mohaa\mainta\maps\
Autosave= c:\program files\ea games\mohaa\mainta\maps\
Moddir=mainta
Is the correct???
5) I made a new room again and looked in the maps folder in the MAINTA folder and there it was so I launched MBuilder and made the following changes:
GameDir= C:\Program Files\EA GAMES\MOHAA
CompilerDir= C:\Program Files\EA GAMES\MOHAA\SDK\tools
MapSoureDir= C:\Program Files\EA GAMES\MOHAA\mainta\maps
At this point the new map I made is now visible in the Select Map window so I clicked, compile, but I get a localization error message in the console screen. I think it was cause by the fact that it tried to start MOHAA and not MOHSH. So in the MBuilder Batch window on the bottom left I change the MOHAA.exe to MOH_Spearhead.exe and compile again.
It compiles and the game starts and I find myself in the new room I created. Is this the right way to set the MBuilder and do I have to change the batch file to MOH_Spearhead.exe everytime???
6) And finally, I am only interested in making Spearhead maps. Did I have to install the MOHAA Radiant? Couldn?t I have just installed the MOHSH SDK?
7) Sneaking one more question in. Where can I get a finished map file at so I can see how it was made or how do I decompile a bsp file. The drawing part seems pretty straight forward. What I want to see is how all the walls, floors, ect fit up and overlap???
Thanks
I installed the MOHAA Radiant, the MOHSH SDK and the MBuilder. Followed the instruction for installing MOHAA Radiant then I read the Basic Compiling for MOHAA and building your First Room. I made my room, compiled it and everything worked fine. The problem I have is that I want to make Spearhead maps only but there are no instructions on how to setup the MOHSH SDK. I am going to explain what I did and asked the question that I have as they come up.
1) First I read in the map forum that there is an entdefs.pk3 file for spearhead. I downloaded it and put a copy in both the MAINTA folder and in the C:\Program Files\EA GAMES\MOHAA\SDK\tools folder. Is the correct???
2) Then I created a maps folder in the MAINTA folder. Is the correct???
3) I then clicked on the mohradiant.exe icon in the C:\Program Files\EA GAMES\MOHAA\SDK folder. Does it make a difference whether I click on this one or the one in the C:\Program Files\MOHAATools folder??? I am asking because if I make a setting change in one it will appear in the other one too. They seem to be launching the same program.
4) I opened the Project Setting and did the following:
Basepath= c:\program files\ea games\mohaa\
Mapspath= c:\program files\ea games\mohaa\mainta\maps\
Autosave= c:\program files\ea games\mohaa\mainta\maps\
Moddir=mainta
Is the correct???
5) I made a new room again and looked in the maps folder in the MAINTA folder and there it was so I launched MBuilder and made the following changes:
GameDir= C:\Program Files\EA GAMES\MOHAA
CompilerDir= C:\Program Files\EA GAMES\MOHAA\SDK\tools
MapSoureDir= C:\Program Files\EA GAMES\MOHAA\mainta\maps
At this point the new map I made is now visible in the Select Map window so I clicked, compile, but I get a localization error message in the console screen. I think it was cause by the fact that it tried to start MOHAA and not MOHSH. So in the MBuilder Batch window on the bottom left I change the MOHAA.exe to MOH_Spearhead.exe and compile again.
It compiles and the game starts and I find myself in the new room I created. Is this the right way to set the MBuilder and do I have to change the batch file to MOH_Spearhead.exe everytime???
6) And finally, I am only interested in making Spearhead maps. Did I have to install the MOHAA Radiant? Couldn?t I have just installed the MOHSH SDK?
7) Sneaking one more question in. Where can I get a finished map file at so I can see how it was made or how do I decompile a bsp file. The drawing part seems pretty straight forward. What I want to see is how all the walls, floors, ect fit up and overlap???
Thanks