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Making light.
Posted: Wed Jul 21, 2004 4:06 pm
by Golden-Hammer
Hello again! I was making my map and i wanted to test it so i need light. I made a box around the map, gave it sky textures and its dark in my map! There is something you place to give rooms light but i dont see how you use that outdoors.
How do i light up my map?
Posted: Wed Jul 21, 2004 4:40 pm
by DonMoneta
Make sure the bottom brush is a ground texture and rest is sky, deselect everything and press 'n' this brings up the entity screen. Go to worldspawn and typ in at key and value the following
Key: suncolor Value: 60 60 60
Key: sundirection Value: -60 90 0
Key: sunflarename Value: sun
dont forget to actually press enter after u filled in the value..
Then compile.. that should get you atleast a sun.. later on i suggest u have a mess about to find your correct settings.
Posted: Wed Jul 21, 2004 5:37 pm
by seere
yes as DonMoneta said or a simplified version is to put in the KEY ambientlight and Value 30 30 30 ,this will at least light up your map.
For a more realistic light pls refer to /forum/viewtopic.php?t=8435
Posted: Wed Jul 21, 2004 5:41 pm
by blue60007
Yeah also check out the
tuts section. There's a sunlight/skybox one there.