Page 1 of 1

how notice player exist in room?

Posted: Fri Aug 06, 2004 6:00 am
by tsensor
Image
one player move into the room, door close
when he is die or leave the room, door open
i tried to understand tltrude's map 'test_altelevater' bucket car
but i couldn't understand

Posted: Fri Aug 06, 2004 6:42 am
by fuhrer
quick question, how does the player leave the room if the door doesnt open until the player leaves the room :D

Posted: Fri Aug 06, 2004 8:29 am
by Splaetos
could do that with an overide trigger - jsut another trigger_use to undo whatever else is being done.

Posted: Fri Aug 06, 2004 3:30 pm
by Master-Of-Fungus-Foo-D
uhhh why are there TWO posts that are the SAME?

Posted: Fri Aug 06, 2004 4:11 pm
by Splaetos
threee actualy, tsensor doesnt do english so well, maybe he got confused posting?