Page 1 of 1

Medic-bots for Stalingrad/mohdm6.

Posted: Fri Aug 06, 2004 11:47 pm
by Ric-hard
Hi all, Ric-Hard here :)
Iv? experimented some with medics, for Stalingrad/mohdm6.
Maybe its not the most suitable map for medics but it was the only one
that Iv? created a pth-file for.
I hope the method I used in this script will make it easy to implement
support for new maps as soon as I got more pth-files, maybe there are
some nice modders who wants to support this mod by giving me
permission to use their pth-files.
Image

This is a beta-version, so dont expect to much.
It?s also my first attempt to script something like this,
and it would be nice if some of you skilled scripters out there took a look at
this script and gave me some feedback on how to optimize it.

Troubleshooting?
_____________________________________________________________
Huh, I cant see any medics in the boilerroom!!?. Where are they?
_____________________________________________________________
Well, 0 medics is the default amount, you activate the medics with a menu which is included in this mod.
So make a bind like shown below, to be able to toggle the menu.

bind keyofyourchoice togglemenu medics

_____________________________________________________________
Yipee, I can see the medic/s in the boilerroom!. Eh, how do I use them?
_____________________________________________________________
Approach a medic and Press your USE-KEY.
Then he will try to follow you around and give you health when your health is 90 or lower.

_________________
Known Bugs/Issues
_________________
The medics follows their leader, even if he switches team. (will fix it later, Iv? got headache now)
He freaks out when he cant find you (when the path-file doesnt cover your location).
They dont use the ladder.
They cant go over the board.

Use save target as
DOWNLOAD Mohaa1.00_Ric-hard_Medic_Bots_Beta_1_mohdm6.zip

Use save target as
DOWNLOADMohaa1.11_Ric-hard_Medic_Bots_Beta_1_mohdm6.zip

Hope u like it, have fun, and a big thanks to this forum.

Release date : 2004-08-07
Mod home page : http://www.ric-hard.tk
Email: ric_hard_a@hotmail.com


Image
Image
Image
Image

Posted: Sat Aug 07, 2004 12:12 am
by MasterMind
Pretty Cool

Posted: Sat Aug 07, 2004 2:39 am
by seere
Good stuff m8!....mapping has taken me long enough to get to grips with and I have serious amount of respect for scripters of this calibur.
Well done.
Seere.

Posted: Sat Aug 07, 2004 3:18 am
by lizardkid
ahhh bravo ric.

Posted: Sun Aug 08, 2004 12:36 pm
by Ric-hard
Thanks, hihi, you are to kind, u should just now how many errors I managed to code during the work on this script :oops:
And there are probably several weird lines of code in it :P ,it still feels like a lottery.
However, Ive worked a little more on the code now, so now it supports the standard obj-maps (detects which map is running and spawns the medic at appropriate cordinates), now I need to make more pth files.
Ive used other modders pth-files for testing it and works pretty fine, will need pth?s that covers more of the maps areas though.

Richard