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movement speed

Posted: Fri Aug 13, 2004 3:55 pm
by MasterMind
How do you change the speed that an object moves??

Posted: Fri Aug 13, 2004 8:41 pm
by GARRAPIGNADO
I was looking for it, and I think that this could help you:

If you have an object targetnamed "moving":

$moving time .1

where .1 is the time the object will spend to move (0.1 seconds here).

Could help.

If its a vehicle, for example, give key/value: speed 500 (for example). I dont know how fast is this.

Dont know more, jjejeje :D

Posted: Fri Aug 13, 2004 8:48 pm
by Splaetos
'time' is one of the modifiers for movement.

$yourwhatever time 3
$yourwhatever damage 100
$yourwhatever moveBackward 100
// these are preparatory lines, defining movement, direction speed whatever...

$yourwhatever waitmove


time is how logn the totatl movement takes in seconds(I think)
so speed is determined by distance measured against time.

Posted: Fri Aug 13, 2004 8:49 pm
by MasterMind
Who taught you that GARRAPIGNADO?

Posted: Fri Aug 13, 2004 8:53 pm
by MasterMind
I found there was an error in my script, I had the wrong targetname, sorry. At least I found out what was wrong with my script. Sorry to bother oy guys :oops:

Posted: Fri Aug 13, 2004 9:21 pm
by GARRAPIGNADO
No one taught me, jejejee (taught is the past of teach? My English is not as good, jejejeje).

I used the "search". I tooks me almost an hour, but the problem is solved :D

speed time

Posted: Fri Aug 13, 2004 9:53 pm
by tltrude
They are interchangeable, but "speed" will not work for rotating objects.

time ( Float travel_time ) Sets the travel time in seconds.

speed ( Float speed ) Sets the speed in units per second.

Posted: Fri Aug 13, 2004 10:18 pm
by MasterMind
Thanks, I didnt know that :D