Fog
Posted: Sat Aug 14, 2004 4:46 am
Hey is there anyway to havbe fog at only a certain height or only in certain parts of the map?????
Code: Select all
TIKI
setup
{
scale 1.0
path models/fx/dummy
skelmodel dummy3.skd
}
init
{
server
{
classname animate
notsolid
rendereffects +dontdraw
}
client
{
cache vsssource.spr
originemitter steam
(
spawnrate 10.00
model vsssource.spr
alpha 0.05
color 0.90 0.9 0.9
scale 0.1
life 8.00
scalerate 2.5
velocity 0.50
randvelaxis range 5 -5 range 5 -5 range 2 -2
accel 0.00 0.00 5.00
fade
)
}
}
animations
{
idle dummy3.skc
start dummy3.skc
{
client
{
enter emitteron steam
// enter loopsound steamloop
}
}
stop dummy3.skc
{
client
{
enter emitteroff steam
}
}
}
/*QUAKED animate_fx_wackos-gully-steam(0.0 0.5 0.5) (-8 -8 -8) (8 8 8)
Wacko's Gully Steam
*/