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Hey i saw jv_map's bots !!
Posted: Sat Dec 21, 2002 11:56 pm
by =Sgt. Daniel R. O*Neil=
Posted: Sun Dec 22, 2002 3:00 am
by Coublacka
Ya, hes amazing

Posted: Sun Dec 22, 2002 9:34 pm
by jv_map
Thanks for spotting that thread Sergeant 8).
I'm going to test the bots with kdja on the DaDs server tomorrow. If all goes well, I think I'll release a beta version for public download.
Posted: Sun Dec 22, 2002 10:35 pm
by =Sgt. Daniel R. O*Neil=
Oh man youre that close to being finished? Wow !! I talked about you on my server saying that youre working on bots. You made some of my 56ker regulars happy because its difficult for them. They get kicked off servers, they cant host. As far as i know im the only server that actually says "no connection discrimination" in the rules. lol but i can only hold 11 people and keep them all stable. HAHA i feel like im Oscar Schindler from Schindlers list. This ring....this ring could have bought two more......this car....why did i keep this car...i could buy 14 more jews...why....NOOOO

Posted: Mon Dec 23, 2002 9:59 pm
by =Sgt. Daniel R. O*Neil=
8) Geeeez man I was reading some more of that thread at aa.com about your bots again. Geeez man that conversation is getting heated. Everyone is saying that theyve tried your bots but i have not yet even seen a link to get your test map. Are the blowing smoke out the chimmney or do you really have your bots released somewhere.

Posted: Mon Dec 23, 2002 10:03 pm
by Surgeon
go read his thread in the scripting forum - soon to be news here @ .map
http://dynamic4.gamespy.com/%7Emap/phpB ... .php?t=889
Posted: Mon Dec 23, 2002 10:58 pm
by =Sgt. Daniel R. O*Neil=
Posted: Mon Dec 23, 2002 11:05 pm
by Innkeeper
Fantastic work!!

And I am really enjoying reading the scripts!!! Hy hat is off to you! Sk?l !!!
Posted: Mon Dec 23, 2002 11:17 pm
by Surgeon
Its really up to JV what goes into it - but I'm quite sure he'll listen to everyone's suggestions
bots
Posted: Fri Jan 17, 2003 7:52 am
by Lord_Vader
yes these bots are great...... If I could make a suggestion, it would be to make the bots rely on their fov and sounds to figure out where their enemies are hidden. Oh ya and also i noticed a slight bug...the bots would peek around corners but would not shoot unless they actually came around corner. They stare at you and dont shoot unless u engage them.

Posted: Fri Jan 17, 2003 3:57 pm
by General Death
I'm going to test the bots with kdja on the DaDs server tomorrow.
That private or public?
If public could we get that version that will be tested in a dl link?
Posted: Fri Jan 17, 2003 5:49 pm
by jv_map
Hmm that post was from 22nd December, I tested the beta bots with kdja

.
Posted: Fri Jan 17, 2003 7:34 pm
by Surgeon
Better late than never mate
Posted: Fri Jan 17, 2003 7:41 pm
by General Death
LOL...thought this was a new thread....
//Mental Note...Read The Dates.
LOL