immunity for certain areas
Posted: Tue Aug 24, 2004 4:16 pm
Hello got one "simple" question (I'm a beginner)
I've found this script on the net:
// set scoreboard messages
setcvar "g_obj_alliedtext1" "DIE"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
setcvar "g_scoreboardpic" "none"
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/dm/ngamerz.scr
level waittill spawn
thread immunity
end
immunity:
local.imtrig = spawn trigger_multiple
local.imtrig.origin = ( COORDS )
local.imtrig setsize ( -90 -90 -0 ) ( 90 90 110 )
local.imtrig message "You are now imune for 2 mins! Have some fun!"
local.imtrig wait 1
local.imtrig delay 0
local.imtrig setthread immunity2
local.imtrig targetname imtrig
end
immunity2:
local.player = parm.other
if (local.player.pack == 1)
{
end
}
local.player.pack = 1
local.player god
wait 120
local.player god
wait 10
local.player.pack = 0
goto immunity
end
(If the script works you're immun in a certain area for 2 minutes)
I don't know how 2 let this script work what should i do in MOHAradiant
Must I make a trigger_multiple? if I must what should be the Keys/Values for the trigger? and what is this: local.imtrig.origin = ( COORDS ) must i make also a script origin with keys/values?
Can someone help me what to do in MOHradient?
Srry for my bad English
Ty
I've found this script on the net:
// set scoreboard messages
setcvar "g_obj_alliedtext1" "DIE"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
setcvar "g_scoreboardpic" "none"
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/dm/ngamerz.scr
level waittill spawn
thread immunity
end
immunity:
local.imtrig = spawn trigger_multiple
local.imtrig.origin = ( COORDS )
local.imtrig setsize ( -90 -90 -0 ) ( 90 90 110 )
local.imtrig message "You are now imune for 2 mins! Have some fun!"
local.imtrig wait 1
local.imtrig delay 0
local.imtrig setthread immunity2
local.imtrig targetname imtrig
end
immunity2:
local.player = parm.other
if (local.player.pack == 1)
{
end
}
local.player.pack = 1
local.player god
wait 120
local.player god
wait 10
local.player.pack = 0
goto immunity
end
(If the script works you're immun in a certain area for 2 minutes)
I don't know how 2 let this script work what should i do in MOHAradiant
Must I make a trigger_multiple? if I must what should be the Keys/Values for the trigger? and what is this: local.imtrig.origin = ( COORDS ) must i make also a script origin with keys/values?
Can someone help me what to do in MOHradient?
Srry for my bad English
Ty