Last act of Defiance

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Ezykeyal
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Last act of Defiance

Post by Ezykeyal »

April 30, 1945

Adolf Hitler and his wife commited suicide and the ever lasting war comes to an end.
Before Hitler commited this cowardice act he in his madness planned something.
He said to his most trusted followers that if he could not control Europe then no one will.
With the production of V1 and V2 rockets this plan was already in development.
The loyal followers created a rocket far greater then the V2 rocket.
Once it collapses into the ground it most likely will devour Europe.

On this day the evil plan becomes reality but intelligence has reached the Allies.
A team of the best American, British and Russian are send in to stop this.
Intelligence revealed that the launch will take place from Hitler's manor in Austria.


Well that is basicly the story behind the objectives.
I have been playing MoH:AA since it came out but never bothered to build environments for it.
Kind of late to start but i see there is still activity.

Here's some older images, the stage the environment is in now is that i can not compile quickly with lighting anymore so i do not bother to take screenshots without lighting:
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silver
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Post by silver »

mmm... nice :D
Yarik
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Post by Yarik »

Looking very nice.
Skype: Yarik_usa
www.skype.com <---free pc2pc phone
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lizardkid
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Post by lizardkid »

water could use a better texture, something that isn't so blocky... otherwise excellent. i hope it's SP.
jv_map
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Post by jv_map »

Wow you have some great architecture there :shock: well done I think :)
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Ezykeyal
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Post by Ezykeyal »

Thanks guys, and it's MP.

Hmmm how crap is full VIS, it takes about 3 min to compile with a Fast VIS and now it has been 12 hours and VIS is at 32% ?
jv_map
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Post by jv_map »

Ezykeyal wrote:Hmmm how crap is full VIS, it takes about 3 min to compile with a Fast VIS and now it has been 12 hours and VIS is at 32% ?
In that case, it's not going to be finished within the next 3 days :(
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Ezykeyal
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Post by Ezykeyal »

I don't think so, it is already taking this long and i'm not even completely finished yet...

I've build cities bigger then this in other games but this is the worst exporter ever. :x
Ezykeyal
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Post by Ezykeyal »

Well I have decreased the visual data size from 2000000 to 623008 and full VIS seems to be hanging at 98% after roughly 15 hours.
How frustrating this is.
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silver
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Post by silver »

umm like wtf? you are waiting over half the day so you could test your map? :S
Ezykeyal
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Post by Ezykeyal »

Pretty much, I am curious as how the FPS are when i do a full VIS...
If it is crap then why should i bother releasing it, it has been 99% now since the last few hours.
It also keeps saying 15 min and 37 secs remaining, damn lier !
These are the worst tools i ever worked with.
Golden-Hammer
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Post by Golden-Hammer »

It looks very much like a Wolfistein map. Good lookin', i can't wait to test it! :D
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At0miC
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Post by At0miC »

looks very interesting, nice job :wink:
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Cheetohs
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Post by Cheetohs »

(directed at first image)

Im glad the nazis care so much about great Grandmother Bertha. <3
.:c|H|EE|TO|H|s|:.
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Need a thorough map tester? Shine the Cheetohs signal!
Ezykeyal
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Post by Ezykeyal »

Who might she be ?

I am going to need some help here at 99% it did not do anything for a couple of hours.
Can some expert take a look at the map file and maybe see if there is something wrong ?

Otherwise I will start over again and build it new, i think there is some faulty poly or something which VIS can't pass.
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