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Last act of Defiance

Posted: Sat Aug 28, 2004 12:14 pm
by Ezykeyal
April 30, 1945

Adolf Hitler and his wife commited suicide and the ever lasting war comes to an end.
Before Hitler commited this cowardice act he in his madness planned something.
He said to his most trusted followers that if he could not control Europe then no one will.
With the production of V1 and V2 rockets this plan was already in development.
The loyal followers created a rocket far greater then the V2 rocket.
Once it collapses into the ground it most likely will devour Europe.

On this day the evil plan becomes reality but intelligence has reached the Allies.
A team of the best American, British and Russian are send in to stop this.
Intelligence revealed that the launch will take place from Hitler's manor in Austria.


Well that is basicly the story behind the objectives.
I have been playing MoH:AA since it came out but never bothered to build environments for it.
Kind of late to start but i see there is still activity.

Here's some older images, the stage the environment is in now is that i can not compile quickly with lighting anymore so i do not bother to take screenshots without lighting:
Image

Image

Posted: Sat Aug 28, 2004 1:00 pm
by silver
mmm... nice :D

Posted: Sat Aug 28, 2004 11:41 pm
by Yarik
Looking very nice.

Posted: Sun Aug 29, 2004 6:58 am
by lizardkid
water could use a better texture, something that isn't so blocky... otherwise excellent. i hope it's SP.

Posted: Sun Aug 29, 2004 7:02 am
by jv_map
Wow you have some great architecture there :shock: well done I think :)

Posted: Sun Aug 29, 2004 9:49 am
by Ezykeyal
Thanks guys, and it's MP.

Hmmm how crap is full VIS, it takes about 3 min to compile with a Fast VIS and now it has been 12 hours and VIS is at 32% ?

Posted: Sun Aug 29, 2004 9:51 am
by jv_map
Ezykeyal wrote:Hmmm how crap is full VIS, it takes about 3 min to compile with a Fast VIS and now it has been 12 hours and VIS is at 32% ?
In that case, it's not going to be finished within the next 3 days :(

Posted: Sun Aug 29, 2004 10:16 am
by Ezykeyal
I don't think so, it is already taking this long and i'm not even completely finished yet...

I've build cities bigger then this in other games but this is the worst exporter ever. :x

Posted: Mon Aug 30, 2004 2:17 pm
by Ezykeyal
Well I have decreased the visual data size from 2000000 to 623008 and full VIS seems to be hanging at 98% after roughly 15 hours.
How frustrating this is.

Posted: Mon Aug 30, 2004 4:17 pm
by silver
umm like wtf? you are waiting over half the day so you could test your map? :S

Posted: Mon Aug 30, 2004 4:23 pm
by Ezykeyal
Pretty much, I am curious as how the FPS are when i do a full VIS...
If it is crap then why should i bother releasing it, it has been 99% now since the last few hours.
It also keeps saying 15 min and 37 secs remaining, damn lier !
These are the worst tools i ever worked with.

Posted: Mon Aug 30, 2004 8:12 pm
by Golden-Hammer
It looks very much like a Wolfistein map. Good lookin', i can't wait to test it! :D

Posted: Mon Aug 30, 2004 8:20 pm
by At0miC
looks very interesting, nice job :wink:

Posted: Mon Aug 30, 2004 10:38 pm
by Cheetohs
(directed at first image)

Im glad the nazis care so much about great Grandmother Bertha. <3

Posted: Tue Aug 31, 2004 10:38 am
by Ezykeyal
Who might she be ?

I am going to need some help here at 99% it did not do anything for a couple of hours.
Can some expert take a look at the map file and maybe see if there is something wrong ?

Otherwise I will start over again and build it new, i think there is some faulty poly or something which VIS can't pass.