AI actors and triggers?
Posted: Sat Aug 28, 2004 1:19 pm
Hy guys, sorry if this has been asked before. I did do a search and found a few ideas that generated more questions...
I am trying to detect an AI player on a trigger_multiple, the command isTouching has me pulling my hair out...
I have tried this:
and this:
When the AI actor is standing on the trigger nothing happens, but in the second example it printed and played when I ran over it.
Can AI actors interact with triggers?
Grassy
I am trying to detect an AI player on a trigger_multiple, the command isTouching has me pulling my hair out...
I have tried this:
Code: Select all
$axis_hotspot waittill trigger
local.player = parm.other
if(local.player==$albomber)
{
iprintlnbold_noloc "Crazy Boris has called an Artillery strike... Run for cover!"
$albomber playsound boris_wohoo
}
Code: Select all
$axis_hotspot waittill trigger
local.player = parm.other
if(local.player isTouching $axis_hotspot)
{
iprintlnbold_noloc "Crazy Boris has called an Artillery strike... Run for cover!"
$albomber playsound boris_wohoo
}
Can AI actors interact with triggers?
Grassy