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Longest Compiling Time

Posted: Thu Sep 02, 2004 6:14 pm
by Stratocaster
LOL Just kiddin :wink:

The judges would grow a nice beard waiting for the results, wouldn't they?

Posted: Wed Mar 09, 2005 4:17 am
by [D.o.G]FaDe2BlAcK
lol 20 mins. it was a small but great map.

Posted: Wed Mar 09, 2005 5:09 am
by lizardkid
i had a huge map, it was all LOD and the like :lol:

it took about, 3/4 of hte map, had small houses and randomly exploding rocks.

compiling took maybe half an hour. i have an AMD Athlon 2.1 ghz with 1.5gb RAM.

Posted: Wed Mar 09, 2005 9:50 am
by Mj
The biggest reading i've ever had was... 514 hours.

That was for Full vis on runway sorties... lol

I gave up on that idea, of course!

Posted: Wed Mar 09, 2005 3:45 pm
by At0miC
What? that's more then 22 days :D

Posted: Sun Mar 13, 2005 12:22 am
by Master-Of-Fungus-Foo-D
how about a shortest compile time competition... every1 could make vis-designed boxes with nothing in them... compile time <1 minute lol :P

Posted: Wed Aug 31, 2005 6:44 pm
by Kiko
one of mine, me still being a noobie and not understand that vis stuff, was running over 3 hours so I quit on that one

Posted: Thu Sep 01, 2005 7:10 pm
by Bjarne BZR
Before I learned proper detailing, I had a bunch of 3-day compiles on "Vemork Factory"

Posted: Fri May 11, 2007 5:38 pm
by Killerdude
Can't they just make a faster processor :D

Posted: Fri May 11, 2007 9:28 pm
by ViPER
this is 2 years later. so the answer is - they did.

Posted: Sat May 12, 2007 12:41 am
by Killerdude
Where does the time go :shock:

Posted: Sat May 12, 2007 12:45 am
by Bjarne BZR
Oh, sorry: my latest map is still compiling... I did not know you wanted continous updates... As I'm a lazy bastard: subtract the time of this post from my last one.