Page 1 of 1

[WIP] Stalingrad 2.1

Posted: Sat Sep 04, 2004 4:35 pm
by MPowell1944
Doing another decompile of Stalingrad. Here are 2 screenshots of v2.1 in Radiant. First is a whole map view and the second is a shot of the staircase where I am currently rebuilding the stairs and rooms in that building. I just started this project yesterday, so bare with me. More screenshots as my work progresses.

Image

Image

Posted: Sat Sep 04, 2004 5:06 pm
by silver
Hi, whats the point of decompiling and then compiling the same map?

Posted: Sat Sep 04, 2004 5:31 pm
by Ezykeyal
Yes tell us what you are up too.

Posted: Sat Sep 04, 2004 6:49 pm
by Yarik
There are many reasons for it.
#1) Add fully able AI into the map.
#2) Add more features to the map i.e. New rooms, new places for turrents, new textures maybe....
#3) Why not? It gives you a hell of a lot more experience

Posted: Sun Sep 05, 2004 6:16 pm
by Ric-hard
Nice news, will be fun to follow this project. :D
Do u have any site where I can follow the progress on this map?, if not, I hope u will update this page frequently with screenies and ideas.
Richard

Posted: Sun Sep 05, 2004 9:38 pm
by MPowell1944
I will be updating this thread about twice a week, depending on how much time I have put into the map. Next update will be tomorrow, Labor Day.

Posted: Mon Sep 06, 2004 8:03 am
by Shuriken1
What did you use to decompile Stalingrad? But more to the point, where can I get my hands on it? :D