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3 maps to test....

Posted: Sun Sep 05, 2004 5:50 pm
by Balr14
But no place to host the files... (110 meg).

These are my HITP2 maps, just the maps; they won't have any of the HITP2 weapons, play modes, skins, etc. But, I need somebody to test them with me. They still need some tweaking, but they really need to be play tested first. The maps are:

Guadal Canal - Bloody Ridge

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The island fortress of Corregidor

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Borneo - Dead man swamp

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Posted: Sun Sep 05, 2004 6:45 pm
by silver
nice maps, i like 2 last ones very much. i hope you will get place to upload soon :)

Posted: Sun Sep 05, 2004 6:48 pm
by Master-Of-Fungus-Foo-D
you could get 2 accounts at http://www.1asphost.com

100megs of space you can have!

Posted: Sun Sep 05, 2004 7:15 pm
by Ezykeyal
Great stuff.

1asphost sucks, it has bandwidth limit making you wait 12 hours if it is exceeded.

Posted: Sun Sep 05, 2004 9:50 pm
by Kalti
Balr... I could do 'em up on our Filefront account, just say so :wink:

Posted: Sun Sep 05, 2004 11:39 pm
by Balr14
Kalti wrote:Balr... I could do 'em up on our Filefront account, just say so :wink:
That would be great, but only for about a week. I don't want them to be generally available until HITP2 is done.

Ahhhh.... this wouldn't be through www.alliedassault.us would it? I can't post any HITP maps and stuff there.

Posted: Mon Sep 06, 2004 5:57 am
by Kalti
Nope... it's the UberClan FileFront account, I'll see if I can get you the account details tonight (in about 10 or 12 hours from now) I forgot about it this morning, sorry for the delay.

Posted: Tue Sep 07, 2004 2:15 am
by Balr14
Thank you, Kalti... but I have the FTP site. Now, I will repackage and upload everything needed for the test, then look for about 12 volunteers.

Posted: Tue Sep 07, 2004 11:52 pm
by M&M
u wouldve helped in beta testing. but thier size is very scaring !!
specially for my poor 56kbs :(

but very nice work anyways.
i only have one question, are u sure about that FPS ? seems like it needs alittle bit more work.

Posted: Wed Sep 08, 2004 5:51 am
by Balr14
Swamp is as good as I can get it. I may be able to add a few vis-leaf groups to Bloody Ridge, but it's iffy. On Corregidor, I may reduce the size of some textures and decrease the density of some foliage. But, my test system isn't exactly a "hotrod". It's an Athlon 1100 with 512 meg and a 64 meg GF3 ti5, running 1024 x 768 with all graphic settings on high. So, most people should get decent performance.

Posted: Thu Sep 09, 2004 5:19 pm
by Yarik
Her B, http://www.southsidefunnies.com/
Use winrar and devide your file into 2 or more seperate files. 50 megs is the max.

Posted: Fri Sep 10, 2004 5:33 am
by sg.Pepper
Nice wood man, continue :D

Posted: Sun Sep 12, 2004 3:56 pm
by Balr14
My apologies for the delay in getting these maps uploaded for testing. I discovered my depiction of Battery Geary was not accurate. It was entirely covered in dirt and had steel spotter towers behind it. I found a book that shows it as it really was. There's always lots of metal missing from most images you see because Japan always salvaged all the metal they could get and sent it back home.

I've also cleaned up the texture file (it's now only 40 meg) and have to go into the other maps to see what textures I clobbered.

Here's the fixed Battery Geary:

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Posted: Tue Sep 14, 2004 6:29 am
by Balr14
All files are uploaded and ready to test. I stripped out a lot of extras and got it down to 50 meg total. I'm looking for about 8 - 12 people to test these maps. PM me if you are interested. They won't be available to the general public (with all the bells and whistles until HITP2 is released).