Ok point taken sorryM&M wrote:: 1st of all welcome to .map
2nd plz dont bump old posts, making a new topic is alot easier and will get you attention alot faster
now,to answer your question. not sure exactly but i think it was disable spawn or something similar. i know bjarne BZR made something like this for the hunt obj map in mohaa. so it can be done . u'll have to wait until some1 more experienced with scripting arrives
Ok i know and you all know that Virus from HCG did and has fully conveted SP maps over to Multi-player and made them run perfect online without anyone needing to download anything except the sound fix which would be cool and better if that wasn't needed so i have 2 things to ask;
1: I've already learnt how to had spawn points thx to other posts but i would like to find out how to stop all the extra things like the axis SP spawns that are apart of the map including anything extra like tips and vehicles. So just how is this done??
2. Making the map run perfect for online play. Yeah fun if it would work just the other clients PC crashes when connecting even thou i've got about 10 extra spawn points but still the clients map would load fully. Why is this and how could it be fixed??
So with this i ask "how" i know i'm new but i have learnt alot over the past 2 weeks and already have a map on paper and already building it. But i would like to learn this also for BT and SH. Dout it will work for PA as i guess they changed a lot as new programs and new coding but would be fun and cool to convert all the SP maps from BT and SH including the already done and in development from HCG.
Thanks for reading this post
Theunkown
"Their is no spoone" qoute The Matrix