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Timing Specific Events
Posted: Sat Sep 11, 2004 12:22 pm
by Cobra {sfx}
Heres a problem i came across - running scripts from say the global folder, now ingame they work fine, but - once i type a restart of the map the timing goes out of the window, anyone else getting this?
Posted: Sat Sep 11, 2004 3:01 pm
by Grassy
Yeah I've noticed that happen if calling a global script from a position before waittill prespawn, I moved the line to after waittill spawn and it seemed to sort the problem out. This was for a custom script I wrote, not the generic scripts.
Grassy
Posted: Sat Sep 11, 2004 3:09 pm
by jv_map
Yes... keep as much of your code as mohaaly possible below level waittill spawn

Posted: Sat Sep 11, 2004 9:03 pm
by Cobra {sfx}
Ahar
Worked a treat cheers guys
TAC - would that be the {TAC} clan?
I used to know their clan leader - Nick