where can I find it?
Posted: Sat Sep 18, 2004 3:24 pm
Hey, maybe I got a weird question, but in what file is written that there is a "surfaceparm" or that there is a "depthWrite" or "tcMod scroll". Where is it written that it exists? so you can put those value's in a shader:
For example, I want to disable the tcMod scale value, like removing it, so you can't use this value anymore. ( I mean not removing it in the shader, but remove it from the game, so this value doesn't work anymore in all the shaders that has this value) if not, can I disable the tcMod scale value by using the scr file?
any suggestions?
Code: Select all
textures/moving_train/m_bocagegrass_1
{
qer_keyword signs
surfaceparm no marks
{
map textures/moving_train/m_bocagegrass_1.jpg
depthWrite
tcMod scroll 3 0 //adjust this line for direction and speed
tcMod scale 1 1
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
any suggestions?