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lod or simple patch mesh

Posted: Sat Sep 18, 2004 10:29 pm
by At0miC
What would decrease the FPS most? it is the patch mesh isn't it? more faces.

Posted: Sat Sep 18, 2004 10:34 pm
by Bjarne BZR
No simple answer to this, it depends on the complexity of the patch mesh. A really wobbly patch mesh with high complexity set will probably be worst.

Posted: Sat Sep 18, 2004 10:40 pm
by wacko
mmm, yes. depends on size and complexity of both. but comparing lod-terrain and a patch mesh with both the same amount of faces, is there a better and a worse?
Like if I could use both for the same goal, is there one to prefer?

Posted: Sat Sep 18, 2004 10:49 pm
by Bjarne BZR
I dont know, but I dont think there is a hude performance difference.
The biggest difference is in the cituations they are most easy to work with...Like you'll plobably be better off using LOD for a bib open landscape, and patch mesh for steep cliff sides.