Page 1 of 1
Posted: Sat Sep 11, 2004 3:41 pm
by Ezykeyal
Bjarne BZR wrote:I started by laying them out the way I wanted them as blocks, and then I cut the slopes with the clipper tool.
Do learn to use the clipper tool ( including 3-point clipping ) its a friend indeed.
I never figured out what 3 point clipping did, well as far as I used it it completely deleted my brush.
I am probably using it wrong, how do you use it ?
Posted: Sat Sep 11, 2004 4:07 pm
by At0miC
You can cut sides with it with a special corner, not for example only the x and the y axis are getting a diagonal cut, also the z axis is getting a diagonal cut together with the other 2 axes.
Let's try to cut this point of the brush
First cut the cornor like this using 2 clip points, this looks familiar isn't it.
I made some yellow points and lines in the 3d view, so you will see where the location of the points in 3d will be, and how it will be cutted.
Now to finish it, we need to put a point some where in the map, but how? The 3th point must between the 1st and 2nd, and it also must be above the upside of the brush. Well let's try it to hit the xyz buttom (market with the red arrow) first, so you will get the front view.
Now place the 3th point (market with the green circle) above the brush, then slide with it untill you will get what u want, the 3d view would be really helpfull to do this. dude... it works..
Let's have a view from an other side,

cool so hard to find out, so easy to do it.
At0miC
Posted: Sun Sep 12, 2004 2:02 pm
by Bjarne BZR
Hey At0miC, can I use those pict in a little clipping tutorial? They are very good at showing how its done.
Posted: Sun Sep 12, 2004 2:28 pm
by At0miC
yea sure m8, that would be nice

Posted: Sun Sep 12, 2004 2:37 pm
by m4rine
um, can't you get same affect by simply editing vertices on a brush?
Posted: Sun Sep 12, 2004 3:49 pm
by lizardkid
that's a modellers point of view. for us mappers clipper is the way to go. bsides, vertices arent always nice to people.