Page 1 of 1

dissapearing brushes after compile??

Posted: Mon Nov 08, 2004 7:19 pm
by The Hitman
Hello everyone,

I created a brush or loaded a prefab and after compiling my map,
parts of my brush dissapeared!! When I try to re-texture the brush, the
result is the same!!

What can cause this problem????

Greetz,

The Hitman

Posted: Mon Nov 08, 2004 7:41 pm
by At0miC
The corner points of your brush could be off the grids and will give this error, select the brush and press ctrl + g to fix this, if it doesn't work or the brush will get a weird form, just remake it.

Posted: Mon Nov 08, 2004 7:48 pm
by The Hitman
Thanx M8, I'll try that.

Posted: Mon Nov 08, 2004 9:53 pm
by jv_map
Yes most likely a degenerate plane or bad normal. I bet you're getting either of these errors during the compile (first stage). Like At0mic said best remake the brush.