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need help please

Posted: Fri Nov 12, 2004 1:38 pm
by bad-ass
:( hi i mad a room and ive tryed compilling but it wont load it dosent come up with any errors can any one help me please

Posted: Fri Nov 12, 2004 2:05 pm
by Mj
Need a little more info... E.G. does it appear in your maplist?

Posted: Fri Nov 12, 2004 2:11 pm
by bad-ass
yes it appers in map list and looks like it's compilling but just ends up in the main room of moh

Posted: Fri Nov 12, 2004 2:16 pm
by At0miC
Did u putted spawnpoints in your map? If not, make them: rightclick > info > player > ..

Posted: Fri Nov 12, 2004 2:20 pm
by bad-ass
yes ive done that.

Posted: Fri Nov 12, 2004 4:27 pm
by jv_map
Definately check the console for error messages :idea:

Posted: Fri Nov 12, 2004 4:49 pm
by bad-ass
it says cant find map maps/test,bsp :?

Posted: Fri Nov 12, 2004 5:08 pm
by Bjarne BZR
Sounds like you may have gotten errors when you compiled it. Can you see any errors when you compile?

Posted: Fri Nov 12, 2004 5:19 pm
by bad-ass
yes its all not reconised now im very :? lol

compile

Posted: Sun Nov 14, 2004 12:19 pm
by tltrude
There has to be one info_player_start in the map. If you want it to be deathmatch, it will also need info_multiplayer or both the info_allied and info_axis spawn spots. The bsp has to be in the maps/dm folder as well.

One thing that will cause a map not to compile is a loose origin textured brush. A brush with that texture has to be part of an entity, like a door, or the compile will fail.

Download "MBuilder" and use that to compile your map. It has to be set up, but afterwards you can compile with just two clicks.

http://users.1st.net/kimberly/Tutorial/tut.htm

Posted: Sun Nov 14, 2004 4:20 pm
by Green Beret
yea,it wont find the .bsp if its not in c/program files/ea games/mohaa/main/maps/DM(<--or obj)
:shock:For multiplayer

im not sure were the singleplayer maps go.

Posted: Sun Nov 14, 2004 4:29 pm
by Bjarne BZR
Green Beret wrote:im not sure were the singleplayer maps go.
They go in c/program files/ea games/mohaa/main/maps