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Would you "really" like to work at Electronic Arts

Posted: Sun Nov 14, 2004 5:21 pm
by Deutsche Dogge

Posted: Sun Nov 14, 2004 5:45 pm
by General Death
I vote no...That would go for any game developer though.

Yes its not the place to work if you dont like short deadlines and long hours.

It those articles it shows what the world is coming too. People want to always point the blame on someone else. They knew up front what it would be like and later once they cant take it anymore they blame EA for there problems.

Like I have said before...

"lets start blaming cigarette manufactors for causing us health problems from the cigarettes we willing smoked; heck lets blame fatty fast food chains for causing us health problems from the fatty food we willing ate."

If you know ahead of time what your getting into and you accept.....its your fault now.

My visits to EALA has wiped the thought clean from my mind if I wanted to work at EA....It seems like a great environment but theres too many hours for my tastes.

Posted: Sun Nov 14, 2004 5:51 pm
by lizardkid
General Death wrote:I vote no...That would go for any game developer though.

Yes its not the place to work if you dont like short deadlines and long hours.

It those articles it shows what the world is coming too. People want to always point the blame on someone else. They knew up front what it would be like and later once they cant take it anymore they blame EA for there problems.

Like I have said before...

"lets start blaming cigarette manufactors for causing us health problems from the cigarettes we willing smoked; heck lets blame fatty fast food chains for causing us health problems from the fatty food we willing ate."

If you know ahead of time what your getting into and you accept.....its your fault now.

My visits to EALA has wiped the thought clean from my mind if I wanted to work at EA....It seems like a great environment but theres too many hours for my tastes.
you took the words right out of my mouth.

EA is stressing with long hours and short deadlines, but they've produced most of the quality games on the market, LOTR series, MOH series, a bazillion sports titles, etc etc..

they're a very good quality, but they do push too hard.

when reading a complaint, always remember it is NEVER the complaimee's fault. it hardly ever is anymore. (sarcasm in case i hid it too well :roll:)

Posted: Sun Nov 14, 2004 8:05 pm
by hogleg
Heeeell NO, sell yourself, 85 Hrs. a week. I would rather pick up garbage on the side of the road.
Thats funny that the Dev team was so tired that they were creating more bugs than they were fixing LOL.

I work from 12:00pm to 8:00pm mon~friday....with 3 weeks vac, 1 week sick and 1 personal day. And thats still to much work for me. :lol:
The people in our company that work in the UK get 6 weeks off vacation!

What gets me is the Company not only dictates your days but when you suppose to go to bed as well. Cause you got to get up when ur body is not ready. I arranged my hours so I didn't have to be woke by an alarm clock, I hate those damn things and to avoid this sickening traffic.

Anyway, NO I would not work for EA even if they paid me 100,000 a year.

Posted: Sun Nov 14, 2004 8:38 pm
by Ezykeyal
It is good to work in the gaming industry but not when a publisher like EA is funding the project.
I have worked for Criterion games on the game Burnout 3 with EA being it's publisher.
They are living hell, they run the show, tell you what they like and what they want.
They can easily do that because it is their money they are spending on company.

I tell you it sucks, I rather work for a small developer where you are not a number and which is still running the show.
I'd never work for EA, they do not care about quality but about making money fast.
If you call the LOTR series they produced great then you suck, it's nothing more but a title milker...hack and slash through hordes of orcs and goblins, leveling up without any story.
Bah... :evil:

EA did NOT produce MoH, 2015 did.

Posted: Sun Nov 14, 2004 8:55 pm
by Axion
Why would I want to work for a company that treats you like a piece of meat and seems to have no regards to your well being, when I can mod/design my own levels for their games on my own time?

It seems like a no-brainer to me.

Posted: Mon Nov 15, 2004 5:42 am
by Ezykeyal

Posted: Mon Nov 15, 2004 11:30 pm
by Deutsche Dogge
What if think is weird is, why would they need an extra 1000 employees/year in the next years.. they have that much expansion needs for in-the-house-developpement ? :shock:

Also, they says they'll hire more recent "graduates", 75% of their needs instead of around 10% as they do now (according to the CMU teacher report).
My thought about it:
programmers with experience won't go to work for them, unless they get high-position/senior jobs, they now how software/games are developped and EA's model doesn't suit them. Newly graduates don't know that much about it, i know i've been there, so EA will have some fresh juice before they get to know more about the industry in general and get sick of EA's manners, thus the need for 1000's of new ones every year.

I'm not spitting on them, they have done very good games, i'm just saying they should be more careful about how they want to make their money. Yes 80+ hours is a lot, yes there must be poeple willing to make that much hours or else who would work there?

Personnally, sometimes i have to tell myself "take a break, that's enough for today", and i'm sure i'm not the only one in that situation. ;) And so is it for some of their employees, guys here probably know people working there who really really enjoy it.

I know, a medal has 2 sides... but corporations side always tends to be the one people stick to... unfortunately. I only hope the best for both the company, the people working there and us who use their products. :)

Posted: Mon Nov 15, 2004 11:32 pm
by Deutsche Dogge
Ezykeyal wrote:http://snarkyspot.blogspot.com/2004/11/ea-management-motivational-posters.html
:lol: some funny ones

Posted: Tue Nov 16, 2004 12:46 am
by Cheetohs
I respect the people that work at EA as it is for their dedication. But i myself, i dont think, would be willing and that dedicated to do the hours they do, So thats a no for me...

Posted: Tue Nov 16, 2004 7:09 am
by lizardkid
well the company obviously belives i nthe old-age Work Harder Not Smarter philosophy, and that has carried them pretty dang far. i think they're the leading game company financially???

but, that only works until people break down. although breakneck paces and exhaustive hours are part of life i na game dev company. pro that is

i'd have to say the THEORY behind working tht long isnt bad, but when you dont get a break at all, it's insane. :wink:

Posted: Tue Nov 16, 2004 10:58 pm
by blue60007
Ezykeyal wrote:It is good to work in the gaming industry but not when a publisher like EA is funding the project.
I have worked for Criterion games on the game Burnout 3 with EA being it's publisher.
They are living hell, they run the show, tell you what they like and what they want.
They can easily do that because it is their money they are spending on company.

I tell you it sucks, I rather work for a small developer where you are not a number and which is still running the show.
I'd never work for EA, they do not care about quality but about making money fast.
If you call the LOTR series they produced great then you suck, it's nothing more but a title milker...hack and slash through hordes of orcs and goblins, leveling up without any story.
Bah... :evil:

EA did NOT produce MoH, 2015 did.

Bingo! My thoughts precisely!!

Posted: Thu Nov 18, 2004 3:25 am
by Yarik
Actually I disagree with you death. Ea, might after all, is probably not disclosing that you will work super over time.
At my work, my official time to leave is 10:30 pm, since I started working there about 4 months ago, I have left work on time only 4 times. They now don't even disclose it...
I would suggest you read these EA blogs..
http://www.livejournal.com/users/ea_spouse/
http://enginesofmischief.com/blogs/ramb ... /11/11/643
http://www.livejournal.com/users/joestraitiff/368.html

Yes, they knew work was going to be hard. But I talked to people that said they were forced into working over 120 hour weeks for weeks at a time! So you are saying it is ok to hurt a person as long as you give him a warning, death? Right? :?

Posted: Thu Nov 18, 2004 3:55 am
by Cheetohs
In the first article, the person states:
The interesting thing about this is an assumption that most of the employees seem to be operating under. Whenever the subject of hours come up, inevitably, it seems, someone mentions 'exemption'. They refer to a California law that supposedly exempts businesses from having to pay overtime to certain 'specialty' employees, including software programmers. This is Senate Bill 88. However, Senate Bill 88 specifically does not apply to the entertainment industry -- television, motion picture, and theater industries are specifically mentioned. Further, even in software, there is a pay minimum on the exemption: those exempt must be paid at least $90,000 annually. I can assure you that the majority of EA employees are in fact not in this pay bracket; ergo, these practices are not only unethical, they are illegal.
She states that it is illegal, now, curiousity strikes me, in this era, the 'practical' thing to do would be to Sue the company. Hasn't anyone attempted if it is 'illegal?'

Posted: Thu Nov 18, 2004 6:27 am
by lizardkid
yes, but the company maintains the classic fine-print solution. "we told you so, you said yes, you cant do a friggin thing about it because you signed an agreed to it."

read the contracts and know what you're getting into people. :roll: