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MOH:PA MDK?
Posted: Tue Nov 16, 2004 8:16 pm
by bighoss
I myself, and probably many other people of the community would like to know a bit more about the new Pacific Assault MDK. Nothing beyond what is expected to be known though. I myself would like to know, in order for us mappers and modders to get the most out of the new game engine. What type of stuff should we consider learning? Or get better at ? Some specifics would be nice to help prepare when the kit is released.
Posted: Tue Nov 16, 2004 8:31 pm
by Deutsche Dogge
From
this topic's thread,
Bjarne BZR wrote:I can say one thing for all us modders to prepare to mod MOH:PA:
Start to learn Milkshape ( or a 3D modeler program like Maya, 3D studio or Lightwave ).
Posted: Tue Nov 16, 2004 9:28 pm
by bighoss
Not to sound rude, but I read that thread. I was mainly wanting to know how the mapping part will work. Because I've read that brushes are no longer gonna be supported. But yeah I should've read over my post before I posted it.
Posted: Wed Nov 17, 2004 12:48 am
by echo_rancid
Here try this Hoss:
http://hitp.modtheater.com/download/PA_MDK/
That explains some stuff, dont know if thats what you wanted. Check the mod theater too, they have a lot of PA information and reviews.
Posted: Wed Nov 17, 2004 12:58 am
by Axion
Awesome link, Echo. Thanks!
Posted: Wed Nov 17, 2004 1:45 am
by bighoss
Thanks Echo! It's pretty much exactly what I wanted. So now hopefully they will release the kit soon. Cause I've already started on some models for a map I have in mind.
Posted: Wed Nov 17, 2004 7:16 pm
by hogleg
Nice find Echo.....Actually I had to spam to get off of 666 post.

Posted: Thu Nov 18, 2004 12:15 am
by Bjarne BZR
And here is some info as well, starts out as a traverlers story but there is a list of some new stuff at the end.
http://dynamic6.gamespy.com/~rjukanproj ... age=ModDay