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Need help to shift shine...
Posted: Wed Nov 17, 2004 4:38 pm
by Mj
I have a corona, with a $targetname of: shine1
I am trying to get it to loop around 12 splinepaths
shinepath >> t1 >> t2 >> t3 >>ect. ect. to t11 >> shinepath
[>> = target]
I am using:
shine:
$shine1 moveto $shinepath 200 200
end
It comes up with:
moveto applied to NULL listener... i guess it means it cannot find my shine1?
If anyone could 'shine' a little light on the situation, it would be much appreciated

Posted: Wed Nov 17, 2004 5:07 pm
by jv_map
Make your corona a shiny script_model

Posted: Wed Nov 17, 2004 6:52 pm
by Mj
Doh, I'm so silly
Yay now i get moving shines!

:D:D
Posted: Wed Nov 17, 2004 8:39 pm
by Mj
Many hmmmmz... Didnt work... but did have the effect of making all my other coranas dissapear
Ahh well, I think i'll proceed shineless

Posted: Wed Nov 17, 2004 8:42 pm
by jv_map
Don't give up so soon

do you still get that same error message?
Posted: Wed Nov 17, 2004 10:23 pm
by Mj
No errors at all, just a lack of coronas apart from the 'scripted' one, which doesnt move
I tried to spawn one in using script, but the same corona dissapearing effect happened

Posted: Thu Nov 18, 2004 2:52 am
by bdbodger
did you try $shine1 followpath $shinepath
Posted: Thu Nov 18, 2004 8:54 am
by Mj

I will try that now

Posted: Thu Nov 18, 2004 11:36 am
by Mj
no, nothing
I dont suppose someone could make me a quick thing with a corona loopin around a number of splines?

flypath
Posted: Fri Nov 19, 2004 5:29 am
by tltrude
You can also try "$shine1 flypath $shinepath". I have not had much luck moving coronas because they look different if the angle they are viewed is changed.
Posted: Fri Nov 19, 2004 8:41 am
by Mj
Tried flypath allready
Looks like this shine is a no-go

Posted: Fri Nov 19, 2004 10:51 am
by Grassy
Heheh, coronas are down right mongrels and thats a fact.
Try this method, it's much easier i think.
Code: Select all
local.brush = spawn script_object
local.brush.origin = ( $shine1.origin )
local.brush.angles = ( $shine1.angles )
local.brush setsize ( -10 -10 -10 ) ( 10 10 10 )
local.brush notsolid
local.brush targetname "shine_vehicle"
$shine1 bind $shine_vehicle
$shine_vehicle followpath $shinepath
Grassy, hope that works for ya.
Posted: Fri Nov 19, 2004 1:54 pm
by Mj
Thanks alot, i'll give it a go

Posted: Sat Nov 20, 2004 10:39 am
by Grassy
Well MJ ... did it work?

Posted: Sat Nov 20, 2004 1:15 pm
by Mj
Nope
I must be doing something wrong somewhere...