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Milkshape help!

Posted: Sun Nov 21, 2004 6:10 pm
by Snipes
Right. Ive made a really long beard in milkshape and what I want to do is put it on a blokes face in MOHAA.

I got the scopio plugin and got out:

chin.skb

chin.skc

chin.tik

chin.shader

Im assuming I add the chin.tik info to my main tiki file. Now when I load it up, my man is huge - you cant even see his head and i dont think the beard is even there.

this is my tiki which i added in:

Code: Select all

	path models/pharoah/chin
	skelmodel chin.skb
        surface Material01 shader pharoah_chin
        surface Material01 shader pharoah_chin
Also Looking at other models with extra items etc, they have skd files. is this the problem?


Any help apprechiated,
Thanks, Snipes

Posted: Tue Nov 23, 2004 2:12 am
by Green Beret
did u make sure to scale it b4 u was done?

Posted: Tue Nov 23, 2004 3:11 pm
by Snipes
I didnt scale it but thanks for your help anyway.(both topics)

Im gonna make my models in milkshape for a bit untill i can be bothered to learn 3ds max, or maya properly.

At the moment small_sumo has helped me out so thank you :D

Posted: Tue Nov 23, 2004 3:46 pm
by Green Beret
well,if u dont scale it.itl be bigger than its supposed to be.MOHAA uses a certain scale(size)i cant remeber what it is off top of my head,but my guess is select all faces and scale it down a tad,then see what ya get. :wink:

Posted: Tue Nov 23, 2004 4:42 pm
by Mj
0.52, i think

Posted: Thu Nov 25, 2004 10:30 am
by Phil {sfx}
I think what he means is the player model is now massive in the team select menu. I've had this happen to me before with a model.

Cant remember exactly what it was (long time ago) but it had something to do with the player.tik it was added to.

Check your tiks & other files to make sure all paths are right, am sure its cos some info is wrong.

If all fails send it me and i'll do it for you if you want. :roll: