Hi ,
is it possible to force a player watching the north , south or whatever by script at end of my thread ?
TY
Force a player to watch a direction
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agentmad007
- Brigadier General
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- Joined: Tue Feb 24, 2004 3:52 pm
I have no idea if there is a specific script for this, but what I would try is something like this:
I believe that is how you write the tele script, but I'm not entirely sure.
That should make them look in a certain direction whenever they land on a certain spot. Hope this helps.
Code: Select all
local.triglook = spawn trigger_multiple
local.triglook.origin = ( xxx xxx xxx)
local.triglook setsize ( -xxx -xxx -xxx )
local.triglook setthread look
look:
local.player = parm.other
local.player tele local.player.origin ( 0 90 0)
endThat should make them look in a certain direction whenever they land on a certain spot. Hope this helps.
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Phil {sfx}
- Sergeant
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- Location: uk
- Contact:
you can use,
The player will still beable to move there view after its changed, not sure on how you would freeze the view once its changed.
Code: Select all
local.player.viewangles = ( 0 0 0 ) /*set to what angles you want*/
Senior Modder/Mapper/Scripter/Modeller @ www.mods-r-us.net
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
thx for your replies .
Thanks
I think thats what i want .Just to set the teleported player view right in front.Thx i will try when compile will be finished.local.player.viewangles = ( 0 0 0 ) /*set to what angles you want*/
Bdbodger what do you mean by "face" is it a command script ? never heard that , can you gimme some details plz ?I think makeing the player notsolid will freeze him . You can also use face for this I belive
Thanks
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agentmad007
- Brigadier General
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- Joined: Tue Feb 24, 2004 3:52 pm

